How to create realistic interior materials

In this tutorial we will be focusing on materials, so grab a cup of coffee as it’s a lot of node work. Materials covered are plastic, wood, marble, glass, chrome, rough metal and cloth.

Website: http://www.blenderbrit.co.uk/
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Twitter: https://twitter.com/BlenderBrit

Texture Resources:
http://www.textures.com/
http://www.poliigon.com/

Music: http://www.bensound.com/

One Reply to “How to create realistic interior materials”

  1. Bill.
    These materials are fascinating.
    Part watched your materials creation and I am blown away.
    I have struggled with creating a good texture -especially wood and scratched metal.
    I like to see how they are created -its so easy to download materials and use them, but you haven’t a clue how they work.
    So thanks for taking the time to show us and giving us incite, into the workings.
    Well done.
    Malc.

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