How to create a dirty glass material


In this tutorial we will learn how to model a flask, unwrap it UV’s and then create a glass shader with roughness maps.
This tutorial is the first in a series of tutorials based off my latest artwork “The Lab”.

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About the author : BlenderBrit

I founded BlenderBrit in 2015 and have been providing free tutorials, resources and tools to the Blender community since then. All delivered with typically British self-depreciating humour and sarcasm :D

Has one comment to “How to create a dirty glass material”

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  1. Sanford Jernejcic - November 22, 2017 Reply

    Enjoyed examining this, very good stuff, thanks .

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