How to create PBR materials using the Principled Shader in Blender

In this tutorial you will learn how to use the new Principled Shader in Blender 2.79, we will be creating three separate PBR materials with it. One using full PBR textures from Poliigon.com and the there two using free textures from CGTextures.com where we will be creating our own PBR maps.

 

If you’re watching this tutorial before the release of Blender 2.79 you’ll need to go grab a development build from Blender.org. Link is below.

 

Blender Development Download:
https://builder.blender.org/download/

 

Poliigon Links:
https://www.poliigon.com/texture/2312

 

CGTextures Links:
https://www.textures.com/download/tilesplain0247/89254?q=TilesPlain0247
https://www.textures.com/download/metalfloorspainted0012/3362?q=MetalFloorsPainted0012
https://www.textures.com/download/moss0229/94298?q=Moss0229
https://www.textures.com/download/soilmud0044/44414?q=SoilMud0044

 

HDRIHaven Links:
https://hdrihaven.com/hdri.php?hdri=parking_garage

 

Music by Bensound.com

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