How to create a grimy barrel scene using Blender and Substance Painter

Given Substance Painter has just become free to download for student/teacher non-commercial purposes I felt it was an ideal time to revisit the Blender/Substance Painter workflow. In this tutorial we will be creating a full scene from scratch, starting with modelling, UV preparation and lighting, then exporting over to Substance Painter where we’ll learn the […]

How to create a row boat

In this tutorial we will be making a small wooden boat. The tutorial covers modelling from top and side reference images, using mirror, solidify and bevel modifiers to accelerate the modelling process, UV unwrapping, texturing and materials. I have included a basic start scene with the reference images already in place. As always I would […]